On July 22nd, 2013 we launched a 3 week contest, the VG Remix.The Polycount Community was tasked with creating lowpoly 3D dioramas of their favorite videogames while using Sketchfab as a means to display their diorama. From there, the Polycount community voted on their favourite Top 3 entries, who will each walk away with…
Hi all, I'm new to Polycount and was hoping I could get some crit on the early going of my final year university project. The idea is essentially 'What if the Yellowstone super volcano went off in 1957'? This diner is one of the isolated buildings left to fall into disrepair for years after the disaster. Any…
So I've been out of the loop for far too long, so I've decided to finally do something about it! ~2 hours of work. Still got lots to tweak. Model by Toasty Fresh Bake by SAM61 Textures by, well, me! UPDATE #1 * Turned down the noise in the gloss. * Retextured most of the magazine. * Made the front sight post plastic.
Hey guys! Hope it's okay to post this here. Just finished working on my 2nd pack. In this set you will find 25 sculpting platforms to be used with your characters and props! This can be used from improving your final render/presentation to 3D printing figures! When you buy this, you can used this with your personal or…
Just finished up the High Poly of a DSR 50 (with a few modifications). The materials in the render are meant to represent what the base textures of the Low Poly will look like so I'd love to get some feedback on the colors and if you think do (or do not) mix well. Also if anyone has good reference of other weapons that…
Hey, here is a high poly model of a 50 cal sniper rifle. I have currently only baked an AO map, basic specular map and normal map. Was debating whether to go for a grunge/dirty feel, or a clean (as new) look for the texture. Thanks for looking.:)
Hey everyone. I'm not much into the first person shooters. A lot of my assets are fantasy related but recently I've been striving to improve the technical aspects with the ultimate goal of turning this hobby into a money making job and... It's hard to find a modern day video game that doesn't have guns, bombs, and psychic…
Hello everyone! This in my new project - 50's Diner. In this topic I want to show you the progress of work and ask you for advices how to improve objects and textures. Criticism and all suggestions are welcome! I will add more pictures of new objects soon. It would be great If you could give me some links to…