Hey, new when it comes to Zbrush and baking maps. I'm trying to bake a texture to one of my meshes in Xnormal but the map that comes out is always half the size I want it. I've got my document size set at 8192x4782 in Zbrush, which is the same size of the texture I want to bake. But it never comes out at that size in…
I also +1 to artstation, as it is also another easy way for people to stumble across your work and help get you some exposure. It is a win/win, as it is also a pretty popular digital art viewing platform now. I personally spend a good amount of time on the site each week for inspiration and to study work. I personally use…
I've been learning modelling recently with the aim of building a test level in UDK. I have a scene blocked out in Sketchup but have since decided a modular approach will be most sensible. The level will be an inside of an old medieval library with a traditional beams type construction. I may make future buildings as part…
i think it is an improvement. the size of the iris might be a little on the big side. i also think the lower lid shape could use a little more work. generally the lowest part of the lower lid will be to the outer side of the iris, your lowest part currently is to the inner side of the iris. i think it also needs a bit more…
Moving onto the Sci-Fi scene by Sam Brown I've put a few hours today blocking the room. Need to figure out the entrance, and block the bathroom seen through the side. Not quite sure why the need for stairs here. I mean, they add some visual interest and breakup, but it seems wasteful to me. it's like.. 1 step haha. Also,…
hey guys, I have a question about UV Maps.... After unfolting an object in 3ds max for some reason all unwrapped parts ,4 balks... "which have the same size" have different UV sizes... is there any way to pack them togetherand resize to the same UV island size ?
Hello Already searched on google, but I couldn't find any solution to it. The Font Size of the Main Menu in ZBrush is reeeeeally small. A loupe is almost required to read it. I expected to be able to change that in the UI customization section, but there is only an option to increase the button size which also doesn't…
I was trying to create an atlas using atlas maker in substance designer but I have an issue with the masking sizes. Maybe I don't understand how that works but I thought I was supposed to get a mask that would be 256 pixels offset to the right and with a size of 256x256. What happens though is when I open the uv snapshot…
Im pretty new to this style of creating buildings using the modular chunk method. I had some questions about it. This is the way im doing modulars. Is it better to have modulars in smaller chunks ie windows, dividers, etc. Or in medium size chunks like a whole wall with windows already embedded in them? The reason i say…