I am getting some strange white lines on my pieces as you move away from the set. I am using a realtime shader in 3ds max and I am also getting this affect inside of UDK. I am just not sure what is doing this. I have adjusted the uv's but I am still getting the same problem. Hopefully someone has ran into this problem…
Hi. I want to share my latest progress on new small package on ue4 marketplace. I'm working on customizable material. Here are shots from progress. Blending two texture sets: https://www.youtube.com/watch?v=KhwltRI1pHE Changing color: https://www.youtube.com/watch?v=iCaxsu75Y1Y
Hi everyone! I'm in a blockout stage of my project. I'm setting up cameras I know it's too early for critique, but any comments and suggestions about composition and camera placement are very welcome. My process is described in a series of articles I'm posting on…
It's definitely not the first thing I've ever done by a long shot and it's not the first time I've TRIED to do a modular kit...but it is the first time that I actually finished. :) And yeah, the next time around, everything will go faster and be more efficient. Definitely!
I've been reading through the UDK forums and noticed a lot of people were complaining about the lack of content included with it (ungratefuls). Anyway, in an attempt to help out my fellow programmers and non artistic folk, I've decided to share my hi poly bits so people could use them for baking low poly models. Anyone…
Hi everyone. I working on this little environment. Its a room of a castle, and i will make more rooms soon (Probably the whole castle Interior), when i finished some props,textures,etc. Any feedback would be good :) *The wall texture and some more are wips The textures are mostly hand painted I also created LOD1 for the…
I've watched a couple of videos that show me how to set up bones for cables with physics assets applied in UDK but I don't want the assets to react to the player. Is there a checkbox for this? Or just set the density up real high under Physical Materials? I want the mesh to react to the raised platforms or other objects I…
Hi! A while back I started to make this scene and i just got all the stuff (almost) inside UDK. I am currently working on the lighting and getting the mood right. Hopefully i will get some rain and wind going too. It would be great if anyone got any tips on how i can make the scene better since I am a fairly new to using…
I saw this video and thought it would be fun to try, and would be nice to see support for 3d applications. http://youtube.com/watch?v=uw7vTGWvWCQ They are kinda expensive though. https://shop.trycelery.com/page/palettekits I could see myself maybe spending $20 per module, but $50 is definitely a bit much for a single knob…
As I understand from this page: https://docs.unrealengine.com/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/index.html you cannot use "physics" cloth + "Set Master Pose Component" to have a character + different "physics cloths"? Is there a way to let the user swap "physic cloth" + posing the…