Welcome to Zenith. We’re building Zenith is a VR Massively Multiplayer Online Game that combines adrenaline pumping action adventure gameplay with a colorful open world. Think WoW meets Dark Souls, with an anime inspired, JRPG twist. Ramen VR is a small team of incredibly talented artists and engineers and now we’re…
Hi, in term of account creation i've been here since long, in terms of interaction i'm new haha. I've been struggling with something and i dont know exactly how to proceed from now on so maybe someone could drop me a hit. I was brought to the 3D world because you know... "You like video games right? You should do 3D", i…
Hi guys ! I have been reading this forum for years but have never really posted anything. I am "self taught" (should i say Internet taught?) belgian 3D hobbyist, and i like to make game assets for fun. I recently started an UE4 game project with two friends, and it boosted my motivation to improve. The background of the…
We are seeking additional 3D and texture artists: Formats Static meshes: .lwo or .ase Animated meshes: .md5mesh/.md5anim (natively converts .mb files) Textures: .tga and optionally .dds, local/height/specular/diffuse Budgets We are developing with 2007 hardware in mind, and a possible migration to ET:QW for the megatexture…
First off, games aren't made to placate egos. They're made to entertain. And just as we don't all like the same flavor of ice cream, we don't all like the same form of entertainment. I enjoy the crap out of games like WoW or Fable or Fallout just because I like to explore. I don't care about the bragging rights or the…
You can put a PC in the living room pretty straightforwardly...more so if it's small...and the overall experience is pretty similar to today's consoles, which are not error-free and straightforward to set up in any version of reality. As for exclusives, that's a much better argument for PC than it is for consoles. I need…
I appreciate the offer; however, I'm unfamiliar of how to operate a wiki page. I'm also in the middle of a personal game project. None-the-less, feel free to use the content on this thread, and I can also share the resources and information I have gathered so far. From what little information I have obtained so far, I…
@melviso, yeah I agree completely. Somebody here, I can't recall the name at the moment but a character artist and I think he's from germany or austria -- anyway he said that one skill you need to have is to know when to call things good enough and not do exactly what you were talking about : polishing things beyond the…
I really have huge doubts about that. The so-called *power of the cloud* has been yet another dumb popular marketing term overly used in the last few years, but the problem with it is that the target audience that can actually benefit from it is tech-savvy enough to know that any magical claim about it is BS. Let's be…
Project name: Troubleshoot Brief description: Troubleshoot is a third-person shooter, multiplayer only total conversion Half-Life 2 mod set in a futuristic, sci-fi world. The core feature of Troubleshoot rests in a deep, robust system of character customization, allowing you to customize your character to any playstyle…