Hi everyone, Just wanted to share a project I've been working on—a stylized, modular medieval city built for Unreal Engine 5. My main goal was to achieve a vibrant, anime/Ghibli-inspired aesthetic while keeping everything extremely optimized for real-time performance. Everything is modular, from the structural pieces to…
Are you passionate about video games? Do you want to evolve in an exciting, young and dynamic environment? Gameloft is currently seeking a 2D Artist for Flash games. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector,…
Hello I'm a 2d concept artist looking for work or collaborations. I also have experience in UI design and Animation https://modularhorizon.artstation.com/
We are currently working on a mobile game, where the existing model's tri-count needs to be increased, along with new hand painted textures are required. Below is an example of the texturing style. We have around 10 existing animals that need to be remastered (modelling / textures): Wolf Bear Cat Fox Tiger Deer Moose…
Hello. I am working on a little project in Unity, and I need to know about what method to take before I get started animating. The character I'm planning on bringing into Unity has a tail. Now, I want the tail to be controlled by physics, but I would want it to also be controlled by animation, such as the tail wagging.…
Hi peeps We are looking for an animator who can tackle the animation framing and rendering for a 1 min short video, the character has already made, and you need to set up the camera and animating it based on the storyboard. Its a simple task but I need choose the right candidate to finish up this project in a month time.…
Hi everyone, can someone shoot me some ideas as to how to overcome a lighting problem I have when dollying a physical based camera in 3ds max using Arnold with a physical sky in the environment shader. Task: Camera path is to then go from inside a construction site cabin to outside of the cabin to focus on happenings on…
Project Goldeneye Team are looking to expand their modeling department with some fresh blood . we are lookign for 2X Weapon Modelers. If your interested you need to have 3D Studio Max (version 5 or above preferred) and ActorX knowlege(preferred but not required) You would be creating the first person weapon models for the…
I'm just about to skin my model but I decided that I wanted to add a satchel going around the torso. I have the physical satchel modeled but as for the strap that's whats putting me off. I want the strap the mimic the bodies movement as shes moving and make it possible to take the strap/Satchel off. The strap it self I…