Hello. I am working on a little project in Unity, and I need to know about what method to take before I get started animating. The character I'm planning on bringing into Unity has a tail. Now, I want the tail to be controlled by physics, but I would want it to also be controlled by animation, such as the tail wagging. What should I keep in mind when animating? How do I set up the tail properly in Unity itself? Thank you for reading through.
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