I'm generally enjoying the heck out of just driving around, and so far the races have been pretty good and decently challenging. It's defintely a different feel than the previous Forza's.. less "I'm a serious racer at the track" more "we like cars, let's have fun and race".. which isn't a bad thing.
Im getting pretty close to finishing my voxel cone tracing unity plugin, which allows you to have completely dynamic lighting with global illumination. Heres a dumb video showing the effect. Its a bit outdated and the framerate is much lower in the video due to video capture and optimizations I have done since then. [ame="…
"Federal Trace Commission"? Are they responsible for finding traces of cocaine in CEO offices? Or tracking calls when the FBI isn't available? jzero: I've heard claims of getting it to work by altering one byte in an XBox savegame and the hackers themselves say they didn't do much to create the hack, I have a feeling…
Hello! Just over a year ago I released my first ever solo developed game, Galaxy Drift. A sci-fi isometric racing game based on classics like RC-Pro Am and F-Zero. Built in Godot using pre-rendered backgrounds created in Maya and textured in Substance Painter, Galaxy Drift was a passion project that helped me learn about…
I love how totally impractical it would be to try to drive a forklift in a combat type race. I can just imagine it rolling up behind the next racer and just flipping it out of the way or off the race track. Such a cool idea. I am excited to see what the driver is going to look like. Hopefully it will be just as intense as…
i got an older brother that really dug this movie, so i went to see it yesterday. it's going to be hard to talk to him about it, because boy i just couldn't dig it. i'm sure somewhere in these nerd-ragin' 8 pages my position has more or less been covered, but mostly i don't like this film purely on aesthetic grounds. even…
The error you're seeing here is specific to the RTX Accelerated ray tracing back end, which means your 3070 is likely being detected and used. Toolbag 4 requires additional memory when compared to Toolbag 3, especially when using ray tracing. So if you were able to fit your scene into video memory with Toolbag 3, that…
Hi guys, i would like to hear some advice from you guys on how i could give some depth to my racing tracks ? I am working on a racing game, and the racing track look so empty. It is probably because we don't have enough assets for the moment, but i would like to get idea on how i could give a good depth feeling with only…
So I've got this boat here, sitting in a water mesh that has a perlin noise driven World Position Offset to create undulating waves, a seen in the uneven surface at the base of the boat there. Now what i am looking to do is to make the boat rock appropriately on the waves. Right now the idea goes like so; 1. the four…
I completely know what you mean, but I think you can still keep your style while grounding some of the anatomy a little further. Even though the characters in Overwatch are stylized, they're still built with their features in the proper positions. Sometimes their eyes might be bigger and the chins are a bit sharper, but I…