Wanted to drop a quick pipeline piece we did solving a data-bloat problem. We needed a reusable, highly deformed eye rig setup for a stylized project, but relying on geometry caching to bake out the lattice deformations was killing our data foot print. We’ve shared a quick, high-level teaser of the rig over on LinkedIn if…
Do you guys have any tips on how to clean .Step that have been converted to .OBJ? When I export a model from SolidWorks into Maya as an .OBJ, it has a lot of vertices, normals are inverted and it is a mess. I need those models to optimize those models, is it better to clean the complicated part and just remodel the simple…
Ok So lets try this again. I know there were couple of "Post your desktop" or "what desktop theme do you use" type of threads but this one is different. The program is called lite-step. It modifies your OS front end, which is the desktop according to your prefs. http://www.ls-themes.org/ http://www.litestep.net/ has anyone…
i am student at one of the game schools in vancouver and i am very poorly networked with ppl in the industry. infact I don;t know anyone.How much does demo reel helps and how much does networking helps to step foot in the industry.Coz everyone in class is busy looking for connections and licking teachers asses to get…
It's not so different from what you described your "usual workflow".. model it step by step.. you might have look at this to study the topology: https://sketchfab.com/3d-models/free-193839-vairogs-v2-new-version-e3a9b187643c4bbb84c485b1dd2a53a3 ..IDK if this is already to "highpoly" for what you want/need. So for a more…
Hi all, after reading here and there this forum, I learned a normal workflow would be: * rough shapes of assets for game tests * creating hires versions * sculpting (eventually) * retopo (lowres) * uv and painting * game tests But feel free to correct me if I'm wrong. Then I watched these videos:…
The photo shows a front of cocpit,hull,and wing of a spacecraft. Everything in here looks like it has hard edges. In the upper right corner of the model is a windshelid for a cocpit,theres a problem there im not sure how to fix...See the lighting difference.Not sure if its streching or needs another cut.Unsure. Id like to…
Hey out there, I'm totally new to the subject and came into painting/concepting and texture art via the Dota 2 workshop. I'm currently making my first steps and wanted to share them with you in order to recieve honest and badass polycount feedback. I will be using this thread as a little overwatch of my progression (as far…
One Small Step is a short animated film about an alien named Roswell attempting to take over Earth. Having earned an honours degree in Planetary Invasion for his award winning invasion of Kepler 22-B, Roswell sets his sights on Earth - his largest project to date. Some current screenshots: Adam Nield - Lead TD + Lighting…
Hi everyone, I'm looking for advice on how my current portfolio looks and where to go next. dangibbons.co.uk (arranged chronologically) I guess i'll start with a short background. I finished uni degree in Games Modelling, Animation and Effects in 2015 and currently don't work within the industry although I have taken very…