"Astro-genesis" By Corentin Clays "At the end of the last day There comes the light Don't be afraid of the doomsday Come and feel all its might" Astro-genesis is a visual story about the mystical birth and life of a star, wihtin an astrological themed sanctuary. The brightness of the star is flooding the whole ancient…
Here is an example of using the "Custom Code" node provided in ShaderFX to create a snow-layer effect. We measure the angle between the vertex normal and the world UP (or "snow direction" if you wish) and blend in the white color on top of the rock texture. We have a second custom code node that modifies the vertex…
My advice.. Read what chatgpt did. Use it to learn to write the code yourself and apply that to any language and environment you find yourself in. The llms are good at JavaScript and python because 90% of the code on GitHub is JavaScript or python. they fall flat pretty quick outside of that environment and fail utterly…
Hi! Does anyone know why render mode in substance painter gives these artifacts while painting mode looks good. What is wrong? P.S. These artifacts also seen in Marmoset toolbag.
Hello all, Very newbie question, but I've double clicked on a Material Instance, and it's taken me to a big material sphere with some parameters to the right. How do I get to the node editor for this material? Can you only edit nodes for a Material and not a Material Instance? It's a material from Megascans that I exported…
Hello, Was curious if anyone knew the type of filter the atomic Normal node uses inside Substance Designer. The Sobel Normal and HeightToNormalWorldUnits has a PP that illustrates better whats happening with the conversion from Height to Normal but the atomic Normal node I don't know what it's doing. Anyone have any…
Recently I've watched tutorial about redshift for c4d and houdini , and I keep seeing some node I couldn't find in redshift for maya like RS ramp、RS Abs 、RS color compositive.....and more , I just couldn't find those node in maya , why is that?need help please~
At what versions of Photoshop is the nDO Painter Mode available? It's a mode I am drooling over and I have a feeling I'll have to upgrade my version of Photoshop to warrant the feature. I'm currently using v11.02 and it's gotten me this far. CS4 is where I stand at the moment. I don't have access to Multi-Normals either…
If this is what it takes for people to start using the ESRB then so be it. It's sad this is how far it had to go before people took notice of it =. Hopefully when the clueless get caught up, this can be relaxed. [ QUOTE ] Soon were going to have a "War on Videogame Violence," [/ QUOTE ] YEAH games win! Hopefully England…
Ah I found it.. for whatever reason you have to enable nodes by clicking "use Node" why would you have to enable nodes when that is all the node editor is used for. weird but okay