Here's another one for UE3: http://stephenjameson.com/tutorials/lightmap-uvs-tutorial/ 32 x 32 pixels can be fine depending on the size of your object and the amount of instances there are and how detailed the shadow information needs to be. Light maps do add up after a while even at such small resolutions.
Hey Neevah,let me re-evaluate everything. I have tried this on xp 64 bit, with max 2009 64bit and cinema 4d 11 with bodypaint the new plugin is not compatible with bodypaint 3.1.the exisiting plugin which comes with 3.1 doesnt work in max 2009 64bit. The plugin you get from their site, if you are using 32 bit max then use…