Hello! decided to join this talented community and I would like to share my wip and works and hopefully get feedbacks and critiques! if anyone is interested you can see my previous works on artstation : https://www.artstation.com/yaucf
Hello everybody. How can you bake the generated fur in Maya on an already existing normal map. I have a map of normals obtained when baking a highpoly model on a lowpoly model and I want to add fur generated in Xgen in some places. But I don't understand how to do it. I found an example of using this method, I will attach…
hello my friends to be a vfx artist in game industry is it necessary to learn something like bifrost,real flow,Houdini phoenix FD or something or the only thing should i focus is the game engines ability ?
Hello everyone. Help please. I want to create modular character. But in connect point i see seams on normal map. If this solid mesh, it's ok. How to bake separate mesh without seams?
Hello, I've been learning and training myself in matte painting as this is a career I would like to pursue in the future. I've tried to merge to images together to look like the past and future of a single world and Would love some feedback on what can be improved in this image.
Hello, I create a simple scene. Box and several spheres. The box has the correct unwarp. When baking, strange artifacts occur. Please tell me what is the problem? all default settings, max offset 6.5
Hello everyone!Here is my latest personal work, a mechanical witcher sword with anti-monsters oils fed directly into the silver blades.C&C always welcome, hope you like it! https://www.artstation.com/artwork/4bJdP4
Hello! I made this to learn more about how to use 3DCoat. Critiques are very welcome. I don't know if the colours are a bit too saturated... https://www.artstation.com/artwork/aRxKqk Blender Render:Props made in 3DCoat:
Hello, everyone I am doing this beautiful environment in my free time. Blockout is almost done moving to the next phase. I would appreciate hearing your opinion on this.