This is a 3d environment based off of the 2d Mystery Shack from Gravity Falls. I created it using Maya, Zbrush, Substance Painter, and Unreal Engine. I had so much fun with this project and I'm excited to show it off!
Awesome, just done a quick test... Dynamesh: Zremesh (start at low poly): up the subDiv levels, then project: For anyone else who may come stumble across this thread: 1. Duplicate Dynamesh model 2. Zremesh the duplicate (this example was just a quickie for testing NO CURVE GUIDES, hence crappy geometry flow!) **IMPORTANT**…
we are a small team, and we need some 3D artists/animators and some programmers/coders. (bonus points if you know how to make isometric assets and characters, and if you can make spell and area effects) trimetric tiles are what we are aiming for message be and I'll show you! 3D character animator (Blender rigging…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
📍 Remote | 🎮 Unpaid Upfront (Profit Share) | 🎨 Flexible Happy Sisyphus Productions (https://www.happy-sisyphus.com) is looking for an Environmental Artist to help bring our immersive VR experience, Colors of Our Memories, to life. This is an opportunity for someone passionate about mobile VR optimization to contribute to a…
Hey everyone! 👋 I just finished my final project for the Advanced Master's Degree in Weapon and Vehicle Modeling for AAA Video Games at Voxel School, and I’d love to share it with you: The Road Grandma It’s a real-time vehicle created using a full AAA production pipeline from high and low poly modeling to texturing and…
Hi guys, Few days ago, I was wondering about "what if I get a board game system like d&d and I turn into a android device aplication?" I know there are a lot of rpg's based on this kind of gameplay ( more or less ) , but I didn't noticed about any nice-cool-fantastic game that don't touch in any way the system itself. I…
[FONT="]Position Overview:[/FONT] [FONT="]We are looking for an experienced and exceptionally skilled team-player with a proven track record. [/FONT] [FONT="]The right candidate should be able to demonstrate excellent creative, technical and visual skill. [/FONT] [FONT="]The candidate will be a skilled…
Hey everyone! I'm trying to make a procedural medieval wall material using substance designer for a uni assignment. Here's where I've gotten so far and I'd appreciate any feedback you'd throw in my way. The images consist of the node structure in substance designer, a close up screenshot in designer and preview of the…
Watermint Studios is looking for a UI and UX designer / artist to redesign and create the asset for the menus in our game Battleschool. We've been working with someone for the past few months already so some of the work is already done and you would be expected to match the style of menus they have created. The offer for…