We are looking for an experienced professional zbrush modeler that can highly detailed hard-edged cyberpunk buildings and structures. This will be a regular monthly gig, so please ONLY apply if you have full-time availability. We are looking for an xperienced Zbrush artist to work with that must have these skills:*…
Started another project. This time something a little more relevant! I came across this really cool Cyberpunk Ciri fanart design by RX over on Artstation, and wanted to challenge myself with something sci-fi/futuristic since the last sci-fi character I did was years ago. concept piece I'm using for referenceI'm pretty…
Well this is my first ever Polycount post, so hopefully im doing it right. Any advice , feedback would be helpful so that I could do better for my next scene, always trying to improve. Inspired by Cyberpunk 2077, Dr. Victors Lab, and this entire scene and lighting was created from scratch using that scene as my main…
I'm a sole programmer working on a game in Unity and C#. It's called Phantom Soulking, and it's a cyberpunk FPS roguelike. As part of the game's aesthetic, I'd like to have the enemies be pseudo-3D sprites, in the spirit of early 90s shooters like DOOM and Duke Nukem 3D. This is where you come in. I have the artistic…
Hey guys! Been working on this guy lately for a personal project every after work. Started this I think last August, as far as I can remember. Then there's the Artstation challenge that has been announced, had a little similarity of theme to what I am working, will be forced to postpone this project for a bit if I'm not…
@Reale Hell yes I'll defend my idea until I die! On serious note, the design without being totally a joke is more like a background setting. There are lot of elements you need to connect. Yeah and don't you think it is stupid? We all read stupid notices on object because the companies who manufacture those objects want to…
Hey all. I've been posting this guy a lot on the WAYWO thread, as well as bugging people on Twitter, and just wanted to give all of my work in progress shots a place to live together on Polycount. The idea behind the character was to make a sketchy looking, non-bulky (my usual go to for personal projects), npc that could…
Greetings one and all. I would like to take this opportunity to introduce our game and what we are about. Name: Exile Online Genre: Cyberpunk Dystopian MMO Estimated Launch: TBA Voice comms details: Teamspeak 3 (server eurots7.gameservers.com:9129) No password required Website: http://exile-online.com/ Facebook:…
Most recent images: Heyo, I've been working on making an 'environment' (i use quotes because it's too small to move around in), in UE4, as a learning exercise in scratch building realtime environments and getting my head around the engine. This was inspired by William Gibson's Neuromancer and general cyber/cablepunk. Some…
Hi there, Working on this concept environment that CDPR released a little while ago for Cyberpunk 2077. I've not really worked on just a small detailed interior project before, and this seemed like something fairly straightforward that I could turn around in relatively quick fashion, but it also has a couple of interesting…