I am struggling with warp projection gizmo. it's inconvenient as hell and always blurry . Does anyone know an easy way to fit projection like UVMap modifier in 3dmax? I hope I may missed it somewhere.
http://www.mediafire.com/file/179ax0j987y1a3a/mask_leather.ZTL Let me know if that link doesn't work Should be a clean slate, deleted the uvmap, 7 sdiv. It projects fine in UVMaster. Try exporting and modifying the uv's in maya and reimport into zbrush. Zbrush doesn't like the new uvmap created in Maya. It's not the…
Hey people, hopefully someone can help me with this. I have a modular wall that I want to texture using substance designer/painter. When I uvmap it, its not square. Now I know if I stretch it to fill the entire 0-1 space I will get stretching, however if I render 2-1 ratio will this offset this? How would you approach…