https://area.autodesk.com/tutorials/writing-and-reading-3ds-max-scene-sidecar-data-in-python/?fbclid=IwAR0LdFBKdCkdy-CnznK8_W2nvmVNztlcJVVmXYLHHW83gRXsy5AIZbbNIjw "In 3ds Max 2019 custom file streams were exposed in the C++ API and MAXScript. This feature was a direct response to customer feedback…
I signed up to also get access to their project files. Really just so I can get the references to work along side the tutorials. Every Max project does not include the references. The Max scenes are also corrupt and not opening. Just wondering what the hell I paid the extra money for. Sent them an email already, but have…
Hi, in this one, I'm going to show you some basic usage of the "custom" expression in the material editor in Unreal Engine. For "additional" information, check out the following link: https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/ExpressionReference/Custom/ Make sure, you noticed the limitations of…
I remade a map from Unreal Tournament GOTY 1999 (DM-Tutorial) using Unreal Engine 4, Quixel Suite, Photoshop, xNormal, and Blender 2.9. It has been an awesome experience working on this project. I remember as a kid playing UT99 and seeing this map being mesmerized by the graphics, now it's 22 years old. I thought it would…
I'm adding my recent learning in this thread to make sure it's kept alive. What I'm using: MOP Boolean Plugin in MODO 13 (Basically works like ProBoolean from the looks of it) ZBrush 2019 //My Issue My meshes can get heavy in Modo given their complexity, so on export from MODO to ZBrush, it used to take FOREVER to prep…
Does the world need another real-time hair tutorial? Maby, I don't know, I built this one a while back and thought it would be time wasted if I don't share it at all. So there might be some stuff in there you have seen somewhere else, after all we are all using the same tools. This one is mostly focused on the technical…
@Modeller this is a PBR workflow; creating highpoly meshes and baking to lowpoly. Tutorials, maybe like this one below (I haven't watched it) could get you on the right track, good luck https://www.youtube.com/watch?v=QbxtY4nHMuQ an overview https://www.youtube.com/watch?v=Ypm8PCILiDM…
Done the scene....for now ;) http://youtu.be/c9qOfP4Y-60 UPDATE: Latest tut video is live! https://youtu.be/jsN0LBgrj14 Hey hey you vertex ticklers.... So I decided to vlog the process of creating my entry in the artstation feudal japan challenge, figure it would make some good learning material for anyone who is…
I thought a lot of people would appreciate this so I made a mini tutorial about it. So there is a simple and fast way to bake displacement and subdivision into lowpoly meshes inside the editor, using the editor modeling tools. It goes like this: 1. Enable the editor modeling tools in the plugins settings. This will require…