I am looking to hire someone to sculpt 5-10 high poly modular rock formations. The rocks need to be able to be used from all sides, as well as being able to be stacked vertically or horizontally. Examples of the level of quality I am looking for: Message me with the following: (1) Portfolio with examples of stone/rock…
Should I start sculpting the details now at this stage? Or should I hold off on that and work a little more on the current sculpt? The screenshot is in 35mm focal view in Zbrush and with dynamic perspective on
I am creating this scene for my Advanced Modeling Class. The purpose of this project is to get a grasp on organic modeling and texturing. I am using 3dsmax, Zbrush, and Photoshop. Blockout: Current Progress: Reference: Zbrush Sculpt: Low Poly: Zbrush Sculpt: Low Poly: Zbrush Sculpt: Low Poly: Zbrush Sculpt: Low Poly:
I am looking to hire someone to sculpt 5-10 high poly modular root formations. The roots need to be able to be used from all sides, as they will be placed haphazardly in the environment to give the visual of roots growing out of the walls of a cave or ground. Examples of the level of quality I am looking for: If…
Hi, this is a male anatomy study i did. I'd like to have some feedback/critique. If possible not just for the sculpt, but also for lighting and showcase. Thanks in advance!
hey, I kinda feel like sculpting a few pieces, so I figured I'd warm up with a simple portrait. Sculpted from a box in about 2 hours. expect more from me soon.
My final composition of my creature ZBrush sculpt for Game Art I. This was my first time using ZBrush and I really enjoyed it. The sculpt itself is based off of this concept art by Songhorn.