Hey, I'm trying to replicate the playback speed of this turntable below - starting off normal speed and then slowing down to a stop at the end. I have a 360 degree turntable of 50 frames (like the one below) set to 6fps, but on playback it just goes on a very fast loop and was looking to have a similar playback to one…
hello i know spaninsh too very well im looking for work in games industry these past years and im very talented if you need to see my work i know all the stuff , texturing , rigging , modleing and im 33 years old and im veyr commited perosn to any task if you want to talk further with me my skype is smiljan66 and here is…
Hello everyone! We, an
international Team from the US, Europe and Japan, are searching for 3D Artists around
intermediate skill level (or higher if you’re that good :-P ). What we
do: We are
creating the Japanese Ground Self Defense Force as a playable Faction for the
Game Squad…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
The game is a TABS-esq P2P RTS style game, we're going to need models that are simplistic/low-poly for optimization purposes yet still are visually appealing. We're a lax yet highly motivated and ambitious group of developers who are eager to turn our vision into reality, if this seems up your ally then please contact me…
Hello! Thankyou very much for the feedback. This is a really helpful critique and I'm really happy that you responded. I'm definitely going to improve on these. The motion capture data in the monologue is a bit iffy, I must admit. Tried as much as I could within my deadline but yeah the hands are definitely a weakness in…
I do not know how much it would cost to do so, but the character is Providence from Risk of Rain changed into a 3d model, and there's lots of fan art that represent Providence well enough to try and recreate them as a 3d model. Please give me a look at your portfolio with 3d modeling and what you'd say the cost of both…
Thanks! To be totally honest, my plans for it are pretty open ended at this point - at least in the long term. Since you mentioned Marmoset, I don't really want to compete with standalone tools like that because I often find them quite cumbersome for quick iterative tasks. My main issue with bakers like Marmoset,…
That is very impressive concept art. I'm animator and I also can make the rig for the character. Since I'm in search for a job right now and have a lot of free time on my hands, I would like to do some volunteer rigging and animation for you. I could use some extra works in my portfolio anyway. Please check my portfolio…
[ame] https://www.youtube.com/watch?v=2MIuI9kFb8o[/ame] I'm currently creating a lot of cycles and in-game anims at work so I've decided to put my dwarf runs and walks aside for a little while. Loving the feedback you guys are giving me and I agree with the points about the beard so that is noted for a later date! So, i…