Hey guys I tried my hand at a animated skydome with day and night, without looking at complicated stuff like scattering, mie and that other girl. So it is fairly simple, but I'm pretty happy with the overall outcome. I've included a build (win only) and some screens Have a look: Build
Hey guys, I've been working on this takedown animation for a while and I feel I'm getting to a good stopping point. I was just wondering what you all thought before I go back in for one last work over. Syncsketch link: https://syncsketch.com/sketch/186367#243256
you didnt state I think what software you are using, or what requirements you have. Ill assume you are using Max cause I use it, and zero requirements for budget other than finished animation. Id use a series of the Extended Primitives > Hose these are great for this function as you can set the cap and bottom to be…
Hello interested person, I'm looking for a 3D animator to work part-time to full time on a new game from Two-Piece Games called Melee Masters. Before reading further, keep in mind this will be a medium to long term project. So a little about the game.Melee Masters is a platform based competitive classic/fantasy themed…
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…
I'm considering going to the one here in LA, in early july, but heard it's full of weirdo's and idiots. Anyone here have positive experiences with the expo? I'm freaking over comic-con, like ... I don't even wanna start.