I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
Alright, I just watched a video in slo-mo and I can say it is not the same animation. https://gyazo.com/da0c846cd88d8c0e16ac04a31f60637a It looks like it has a burst of tendrils, and then a silhouette of the surge suit appears, and then it slowly disappears to the actual suit. Is that correct?
Hey guys, Happy new year! I wanted to share with you my latest personal animation work (modeling, texturing, animating, rendering and compositing in fact) did in blender 4.0 while being father for the 1st time (1st month was pretty easy compared to what I thought it would be. Don't be surprised that the situation changed…
We're developing a short animated film and building it through community collaboration. The story follows Arthur, a determined pilot racing his rickety spacecraft through deep space in a high-speed attempt to become the fastest man alive. The film runs just under 2 minutes. Characters are fully rigged and textured, and…
This has probably been asked before, lord knows i couldn't find it. I am a beginner 3d artist, with dreams of being a hotshot 3d animator someday. As a beginner I'm still trying to learn and grow my abilities to get to that Junior Artist level. My question is what is the best use of my time to eventually get to that first…
Hi Sanne. I think you could spend some time sculpting medium details into her clothing. She looks kinda' inflated without there being any larger folds, especially in her skirt.
Any rig, any animation. Adjustable at runtime. Looking for challenges! https://www.youtube.com/watch?v=4DyO_VS_3Gk [ame=" https://www.youtube.com/watch?v=4DyO_VS_3Gk"][/ame] IK Rig is the recently-revealed tech of Ubisoft Toronto. Were building it so that we can have unique rig for each character, share all animations,…
"Does have anything remotely close to Biped/Character Studio? If not are there rigging tools available like PuppetShop, CAT or CrypticAR?" Something like The Setup Machine blows away Biped or Cryptic. There are a number of excellent and proven low-cost or free rigs for Maya that blow away almost anything Max has to offer…
There is a way to discover exactly how many frames you need, but it depends on the project specifications. If that animation is for a game, you need to know the display framerate of the game. It is usually 30fps or 60fps, but let's consider it's 30fps as an example. In a 30fps game, 30 frames amount to one second of…
Hi everyone! 👋 I’m a 3D Character Artist specializing in realistic and fantasy-style characters for games and cinematic projects. I create game-ready models from concept to final textured asset, including: * High-poly sculpting (ZBrush) * Retopology and UVs (Blender) * PBR texturing (Substance Painter) * Rig-ready topology…