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IK Rig

Any rig, any animation. Adjustable at runtime. Looking for challenges!


https://www.youtube.com/watch?v=4DyO_VS_3Gk


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IK Rig is the recently-revealed tech of Ubisoft Toronto.
We’re building it so that we can have unique rig for each character, share all animations, and create animations in engine (for things like weapon and prop operation, uneven terrain, crouching, and much more).

Any feedback or ideas are most welcome.
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