Hello we are looking for freelancer who can help in creating our fanmade 3d animation video.Here are the list of details for this video. works needs to be done 1.Modeling 2.Animation 3.Vfx 4.Rendering 5.Final Output we need only a single freelancer or a freelancer working with team as there won't be any seperate works only…
What happens when a rocket-propelled mouse hits an elephant? Is the elephant scared or just a bit distracted? Can you see an assassin jump from the shadows? He leaps through the air towards the unaware victim and his mother calls on his mobile phone. What then? Yup, these are things you think about when you make games. If…
New poster here I've been trying to use Maya 3D and make an animated texture layer rig of sorts. I'm using a layered texture to use several different animation loops on it, and I'm trying to set an attribute on the nurbs controller that let's me switch between the different loops. My plan was having a switch that lets me…
I'm currently working on a project for my animation class where I have to have a biped run through an obstacle course. I'm partway through and realized I my biped started off too far to one side. I need to slide him over at the start, and in all the following frames but I'm not sure of a way to do it other then by…
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
One has to distinguish: Signed distance fields or functions does define some volume. Ray Marching is one possible algorithm to compute SDF's. Another possibility are voxels.. even if "rastered". One may say that the (original) metaballs are a very simple version of SDF.. only some radius around some ball centers…
Hi Poly Friends, Im working in a smarthphone game and one of my task is make a Sea Wave Foam Animation. Im trying make in with UV scroll animation + mesh transform animation. Any recommendations? or info to help me on this? cheers
Gameloft Montreal is currently looking for senior animators and experienced animators (3+ years of xp) for exciting mobile projects! Mobile is not what it used to be anymore, you'll be working in a fast changing environment in ever-growing teams that aim to deliver triple-A quality visuals and experience. We have multiple…
Gameplay footage: https://www.youtube.com/watch?v=4wmyIvAWRdw I'm a gameplay programmer by trade but I love all aspects of game development and have been working with one other industry professional on a side project to fulfill that need. The project is best described as a multiplayer dungeon crawler. Expanding on that…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…