Hi! We are a mobile game company looking for an artist to create the map of our upcoming game using City Designer/Campaign Cartographer (software will be provided for you if you don't have it). If you have an alternate software that you want to use that will get similar or better results, let us know and we'd be open for…
I am having some troubles importing my substance into Marmoset using the "import Substance" feature in the Extra Tab. When imported,some of my maps are giving me errors. I exported the Outputs in Designer to see if it would be the same if I imported the maps manually. I also duplicated my substance import and replaced the…
Hi I am Fintan the CEO and programmer of Celtic Dragon Studio. We are a small indie team working on our first title Azzy Battles the Darkness in the Unreal Engine 4, but we are in need of a Level Designer to help bring our tribe villages to live. Azzy is a 5 character 1 player platformer/puzzler/RPG style game where Azzy…
Hi There Folks! The Job We are currently developing a comedy based runner game. We need 3 main characters and 3 low poly character for the crowd system. Characters based on a comedy movie shoot in 1976. The characters will be designed in 70s people style. We need a talented designer to work with. Details Design Style :…
We're in the early stages of game development of a fantasy/scifi styled combat game. We have rough ideas of character concepts and are looking for an artist to develop refined character designs and drawings/paintings. The project will involve (for now) the design and development of 7 characters, each potentially…
Hello Polycount! Recently I've published my weapon design on Artstation and I'm here to ask for some comments and critique that would help me move design skill further. So I'm here to ask what do you guys think about it, what is cool, what is bad, what could be better, maybe some knowledge how to boost design skills…
We're looking for some new talent as our company grows bigger and bigger. Streamline Studios is hiring Artists, 3-d designers, Programmers, Web developers and Creative Designers. The company is based in Kuala Lumpur, Malaysia. We're a very fast growing video game and media company. We've been around for quite a few years…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Hey everyone! This is Ricardo. Level Designer & Artist with over 8 years of industry experience. I’m currently looking for new projects to bring experience and quality, by delivering top notch game levels. Services: * Level Design (2D Layout, Level Documentation, Level Balancing, Blockout & Prototyping setup) * Level Art…
Hello all polycount community I am a recent graduate student from a game design college in Montreal and I have decided to pursue level design. I was just wondering if I can get some feedback on quality, if the website is actually good, tips, and any other advice from level designer and everyone since I would like to dive…