Do just that: keyframe animate/clone/offset the keys. This is basic animation. Do you have any experience animating? Export to sketchfab as .fbx and bake the keys. The sketchfab site has a set of simple guidelines to follow.
Project Title Shooter Buddies Description A first person, 4 player cooperate tower defense. Deploy on the battlefield with your friends or matched players to defend your planets core from invading robots. Choose from a variety of weapons and attachments to suit the needs of your team. Then adjust your player and weapon…
My (very small) studio is working on an upcoming 2D mobile card game. It is a horror-themed multiplayer game. We're looking for someone to come into the project as a 2D animator. We would require a combination of 2D sprite animations, keyframe animations and Unity particle effects. Requirements 1. Some experience working…
Hi! My name is Kenny Greenblatt and I'm currently looking for work - remote, temp, contract, and on-site; willing to relocate. I have been an animator for 7 years with over 3 years professional experience in the industry. I graduated from the Florida Interactive Entertainment Academy with a MS in game design, concentration…
Hi ! I started recently this animation. I wanted to try an animation with extreme poses (I have in mind the style of Overwatch / League of Legends). I've always been curious of this style and wanted to try to do one. So here is the first GIF in step motion (after maya decided to freeze and lose all my work. I definitely…
I need a Character and Prop Modeler for the Japanese TV series for the anime called "Kingdom". http://www9.nhk.or.jp/anime/kingdom/ a lot of the work is done in 3D despite being an Anime. Hero shots are 2D. please take a look at youtube videos and trailers from official sites etc, to get a rough idea on how the model will…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
Hey polycount My buddy and ex-coworker Pavel Barnev, badass animator from Moscow, made this cool little animation of my DW4 character. Check out his channel if you haven't seen it before, guy got some skills http://youtu.be/TM21P77G2Zg
I would like you invite You to our offer: https://www.rt-pro.com/ Our studio create people with over 20 years working in Games and Movies. Let me share with you with some examples of our work:
Animations reel: https://www.youtube.com/watch?v=RrGZQcspm3I https://www.youtube.com/watch?v=bVCWdmBZZQg…
This is our 2021 demoreel. We do 3D animation from scratch to final video delivery. Also VFX for film and animation. We love 3D modeling and PBR asset creation. Low poly and high poly, organic or hard-surface modeling, for the game and real-time render engines, like UE4, unity, and also for animation as well. We do rigging…