Hey everyone, my name is Petter and I'm an flash animator. I'm especially good with effects (splatters, explosion and muzzle flares etc.) but I also have experience with sprites. Here's few of my recent animations: (Click the image to view the animations)
Hello Polycount Folks! My name is Tim. I'm the CEO and Creative Director of Lockeblade Interactive. Ive pulled together a team of nine individuals (a mix of programming, art, music, and writing talents) to create a prototype for a next-generation action game. We are currently using Unreal Engine 4, which supports a…
Hello! We are currently in need of a 3D animator/rigger to create cartoony stylized animations for characters. We will provide you with a fully modeled character for Unreal engine to be rigged and animated on Maya. Characters are anthropomorphic. If you have discord that would be the best way to communicate with the entire…
Hey there freelancers. We are Arcane Minis. We have been creating 3D printable miniatures for 2 years and we are now moving into the board game market! You can check out the prelaunch page of our next Kickstarter here https://www.kickstarter.com/projects/skies-of-sordane/aldarra-reborn We are looking for someone to create…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Yes, that was an oversight on my part. I was focusing more on making the assets animation friendly for cutscenes like intro scene or chest opening, and wasn't thinking of in game performance. Should I change the title of these? For optimization part I can do it up to the karen girl I made. Let me know if that needs any…
Hello, we're looking for enthusiastic, talented animator to support us with our game art and gambling projects. Upcoming projects are ranging from casual online games to next-gen console productions. Therefore were searching for a flexible animator who can cover a wide range of different tasks and art styles.…
**NO AGENCIES OR OUTSOURCE STUDIOS** SteamLabs Inc. begins production January 2018 on an unannounced AAA PC/console title. We are now reviewing demo reels for character (keyframe) animator. Possible facial animation opportunities too. To be considered you MUST have strong body mechanics animation experience in Maya. We…
Hello The students and staff of the University of Hertfordshire’s award winning Digital Animation Programme would like to invite you to our annual end of year show: Animation Exposé Online. http://uhanimation.co.uk/ https://www.youtube.com/watch?v=XIRHNIA2Sgk&feature=emb_title Hello and Welcome This year’s event is running…