Hello, We are (informally
known as) Frost Phoenix Studio and we are
recruiting 4 new members to our our current game dev team. We are searching for an Animator and a Character Modeler. · SEARCHING FOR: - Character Modeler We are searching
for a Modeler, responsible for modeling player and NPC models. Rigging skills…
Hello, We are (informally
known as) Frost Phoenix Studio and we are
recruiting 4 new members to our our current game dev team. We are searching for a Concept Artist, an Animator,
a Lore Writer and a Character Modeler. · SEARCHING FOR: - Character Modeler We are searching
for a Modeler, responsible for modeling player and…
Hey, I'm Olivers and I'm an artist/animator available for hire. For the past couple years I've worked on multiple Steam games doing the graphics, menus & animations, as well as other freelance art drawing! Here's one of my latest works where I had to do animated cutscene: https://www.youtube.com/watch?v=FER0yzP2fPA Some of…
Greetings! Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs. Our focus is on delivering production-ready assets - from characters to environments and…
Mimic Productions is currently looking for a Character Rigger / Animation TD to join our ever growing studio in Wedding, Berlin. This is for a period of long term. Character Rigger / Animation TD You’ll have bags of experience with: MEL and Python Maya and other 3D software Maya API Strong knowledge of character rigging in…
About Dr. Panda Dr.
Panda is developer of games for kids. We are a team of international artists,
designers, developers and marketers committed to developing truly fun products
that have a positive impact on the life of children. Dr. Panda has as mission
to help kids learn about the world in a broader and deeper sense and…
Yea I agree biped has a few warts, but most of the hate comes from people wanting it to be a standard rig and its not. If you want a quick standard rig, go with PuppetShop or explore CAT, they are more like what you're looking for. Biped, does have a lot of great features once you get used to how different it works. The…
Can anyone suggest an artist or course to check out for modeling, rigging and animating a game character? I have a little experience with modeling in 3ds max and Zbrush already but I'm looking for something that goes over good topology for deformation when animating. I know it's a broad subject that takes a lot of…
If you're looking for a job as an animator, I'd say that you should focus purely on the animation. With that in mind, it shouldn't really matter what character models you choose, as long as you can show a good range of rigging skills. Obviously any knowledge about animation itself is entirely transferable, so as long as…
hi, I have a very urgent problem and obviously missunderstood the article about morph targets in the UDK documentation. I am using UDK as a renderengine for an animation created in maya I animated a blanket by interpolating from one blendshape to another (about 40 in total). After reading this:…