Can anyone suggest an artist or course to check out for modeling, rigging and animating a game character? I have a little experience with modeling in 3ds max and Zbrush already but I'm looking for something that goes over good topology for deformation when animating. I know it's a broad subject that takes a lot of practice/research to learn so not necessarily looking for an end all be all, just something to get me started with good habits and things to look out for when modeling a character I plan on animating later on.
Thank you
Replies
plural sight is a good place with many overlapping courses from multiple authors for that sort of thing. It will be a handful of courses in a "learning path" or somethign like that to cover everything you want to learn.
there is many more links in the wiki to tutorials
Thank you! I just found the Wiki after posting this and started to find a lot of links covering this. Appreciate the help!