Art Director Character Artist Environment Artist Graphic Designer Lead Artist Senior Environment Artist Staff Animator Staff Concept Artist Staff UI Artist VFX Artist Game Designer - Content Game Designer - Writer Senior Game Designer - Combat Systems Controller Director of Marketing Outsourcing Project Manager Producer…
UpUpStart is hiring an Art Director to manage the creation of art assets for a Mobile 3D side-scroller. We will allow applicants to work remotely, but would prefer them to be local to the Los Angeles area. This is a paid salary position, and will last 10months with a very high chance of a sequel or new IP. We are looking…
UPDATE 1-2-2020 JEEEZ what a wild year! A lot had happened that prevented me from working on this character further during the middle of 2019, but I was able to return to Jill at the end of the year and took her all the way to completion! Which means she is now an unofficial costume mod for Claire (her military DLC…
Greetings and salutations! (quick note! It's possible you saw my post before. The ones I picked out last time failed to do what I wanted, and just stopped talking.) My name is Nero and I'm looking for a 3D artist. For a long while now I want a nice looking 3D model of my dragon OC, to fool around with on SFM and blender.…
Hey all, I'm relatively new to the Polycount forums, I have read a lot through here in the past while lurking for advice regarding 3d modeling and texture techniques but never really posted anything. Lately I have been working on a set of Scifi environment materials and textures. I was wondering if I could get some…
Hi, I'm posting this thread to hopefully get some insight. My workflow depends heavily upon going between both Maya and ZBrush. The past couple versions I'm noticing a lack of support for GoZ in older Maya versions. I have used Maya 2014 for years and had upgraded to 2018 more recently. I also upgraded to ZBrush 2019…
Hello fellow polycount members,(EDIT)2/26/2014 3:13 PM MST We have received a lot of support for this project, and have reached capacity for our team. If needs arise we will repost this thread to accommodate. Thanks you for your support. Reason for post: We are looking for 3d modelers/texturing for our MOBA game being…
THE THIRD FLOOR, Inc. is the world’s
pre-eminent visualization company with offices in Los Angeles and London as
well as on location with productions around the world. Since 2004, the studio
has helped clients visualize and maximize content by producing
computer-animated blueprints, known as “previsualizations”. Recent…
THE THIRD FLOOR, Inc. is the world’s pre-eminent visualization company with offices in Los Angeles and London as well as on location with productions around the world. Since 2004, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as “previsualizations”. Recent…
Howdy guys, bronco needs some help again,as normal. We are using a pipeline between Max 8 and Director MX 2004 to create a browser based 3d game. I have my 3d model set-up in max, its at about 10,000 polygons Because of the cartoony style alot of it is just diffuse colours but there are so far about 10 bitmap textures in…