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Small team looking for Artists

Hello fellow polycount members,
(EDIT)2/26/2014 3:13 PM MST
We have received a lot of support for this project, and have reached capacity for our team. If needs arise we will repost this thread to accommodate. Thanks you for your support.

Reason for post:
We are looking for 3d modelers/texturing for our MOBA game being developed on the Unity engine.

Who we are: We are a small team consisting of 2 programmers. We have worked on small projects that have released on a couple windows platforms. We are currently pursuing Masters degrees in computer science.

Type of Game: MOBA similar to Dota 2 and League of Legends.

Art Style: We are looking for a common ground between realistic and cartoon.

What makes our game different:
The underlying theme of our game is creating an atmosphere in which 2 mythical Gods fight against each other. A team is able to select the God they are willing to fight for, and depending on the God chosen, it can provide benefits to you while fighting on your God's side of the map. Each side of the map will be dynamic, depending on the God that is selected for your team. We want to stick with the base foundations that the games of this genre have established prior to our game, however, we would like to expound on many possibilities that would give a different feel from the now. Many of these and other aspects have already been incorporated.

What have we already incorporated?: Everything that has been discussed has been programmed. We currently have a game with all the core aspects programmed. While we still feel there is a lot more to incorporate, but we would be weeks away from a demo with the right graphics and textures.

What we need from you: Your responsibility would be to take some of the models that we have already created, as well as create and texture new models that will be required for the game. Our hope is that you use your expertise and bring it to the team. We are always open to new ideas, and are willing to make this project yours as much as it is ours. This does not have to be a single artist. A team would make this a much faster project.

Compensation: Our goal is to create a playable demo of our game and release on Kickstarter. If Kickstarter is funded, we will compensate you for your work and potentially have more after.

Contact: If there are any questions or you would like to be a part of this project, please send an email to primus_studios@outlook.com.

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