Hi everyone, Just wanted to share a project I've been working on—a stylized, modular medieval city built for Unreal Engine 5. My main goal was to achieve a vibrant, anime/Ghibli-inspired aesthetic while keeping everything extremely optimized for real-time performance. Everything is modular, from the structural pieces to…
This is a dust off / remaster of an old piece that's about ten years old by now (barf, time, why?). It was originally done in UE4 with Quixel Suite for the texturing. This project is special to me for a variety of reasons, but it definitely needs a facelift to stay in the portfolio. I'm mainly looking to improve the…
100 frames Zero-G for Spungella. Kind of a last min thing, started yesterday, couple polish passes today, more tomorrow for addressing crits, and fingers pass. maybe few face poses if I got time. have at it! https://syncsketch.com/sketch/2d7646c363e8/#418922