These are for the Half-Life 2 mod called Zombie Master http://www.zombiemaster.org/ I've been asked to help animate for a new zombie type (Immolator) in the upcoming version 1.2.0. From what they've told me, this new zombie type will have some normal attacks, but at some point, it gets agitated, and then lights himself on…
Long time ago i worked on a game with a lot of dressing/undressing. Given the amount of clothes, and corresponding individual movements, we did the undressing with one symbolic animation, and let the clothes simply switch at the end of the animation. A thing you still see a lot in games, when characters switch their…
Hey! We are looking for someone who can make animated dungeon maps from the top-down view like on these example images. Build walls, etc These are built and composited in Unity. Let me know if you had similar works before. Message me on Discord: "metavoros"
*Thank you to everyone who applied! We’ve successfully filled the position and are no longer accepting applications at this time. We will reopen the posting whenever we have new openings, so please keep an eye out for future opportunities. We really appreciate the time and effort all applicants put into their…
Hi all. I am the owner of VARtech LLC, we are a technology solutions company that specializes in Virtual Reality, Augmented Reality, Mobile Applications and CBTs. I am currently looking to put together a talented team to work on a prototype for a well-rounded Unity3D game concept that I'm finalizing. The general idea of…
I'm trying to figure out how to animate a texture by changing the value of the Y Offset on a Voronoi texture by using a value processor node connected to the exposed Offset input parameter. I tried the following tutorial (https://www.youtube.com/watch?v=GApNZ9adh-E&list=PL0HuX8PmDSdbEBwU1KCHsKsNErK2KsSTx&index=10) and it…
Wow it has been awhile since updating this thread! I am now available to take on more projects, sadly due to NDA's what I can show is limited so in the mean time I will show you some personal work from the animation forum section. Bring a character into the LoL universe while mimicking its animation style (A challenge in…
Hey everyone, My small company (PushButton Labs) has an open slot for a full-time contractor doing 3D Character Animation in 3DS Max for our next game. This is a steady gig, off-site or on-site, probably 3-4 months of full-time animation work. If you are near Eugene, Oregon you are welcome to work on-site but definitely…
1st post so be gentle :) Heres an animation i've been working on with a couple of different angles.. any tips/suggestions would be great.. ps: just noticed a small jerk in right leg in 3rd camera angle.. reckon its a render glitch as does'nt seem to occur in other two. [ame] https://www.youtube.com/watch?v=LMD8eCavf8o[/ame]
Hi are there any tut or tips for texturing a furry animal? I am trying to make a wolly rhino but I have a mesh loaded in mudbox and I am using one musked ox texture to paint over but whenever I paint is hard to have all straight , crisp and well oriented , most parts that are not very visible gett overpainted or stretched…