My intention is not simply to criticize the game industry or to repeat the structural problems that all of us already know and struggle with. I don't want to be misunderstood. In fact, it is not even a sector that I am deeply involved in or closely follow.However, there is something I have noticed. More and more people…
Hey guys, I'm working with scenes where I get a 3D Object that is offset from the origin. When I use my mouse navigation in the scene, this means that the panning and scroll zooming only works as intended if my mouse is over the object I'm working with. If my mouse is ever in the negative space area of the scene, Max will…
Today, while playing Skyrim, I was attacked by a dragon outside some town near a stable. The dragon swooped down near to me, getting ready to attack, and there were no gaurds in sight to help me out. Then all of a sudden three horses came out of nowhere and started beating on the dragon and it went down in like 12seconds!…
Thanks! @Eric Chadwick To clarify my approach here, I’m using world-aligned / world-projection textures in UE5 for the house kit, so I am not doing traditional UVs for these modular pieces. This is how the House/Manor is looking with world aligned textures. I will explain what workflow I am using in the next post.
Hey everyone, it's been over 3 years since I posted anything, so it has been a while! I got a day job as an illustrator that has kept me busy so I had a long time where I was only working on 3d when time permitted from paying the bills. Lately I started making more time for sculpting because I enjoy it so much and wanted…
It was mid afternoon. If I had to guess, I'd say damn near close to 3 when I came across Macallister. A stranger to me, I rode up to his camp and asked if I could stay for a spell in return for a favour, if he needed one. We shot the shit for awhile. He, a single man interested in some plot of land so he can spin himself a…
Hey iam717. I tried in the beginning. It's a tough sell to bring anyone experienced onboard. I have $0 to spend on salaries No publisher No history of ever launching my own game solo If someone came to me with this pitch I would say "NO THANKS". The game is almost done, by the time it's released it would mean I have spent…
Motionographer just posted an article about finding work/life balance and the importance of limited (but highly efficient) work hours. The article is based on a blog post from a Microsoft engineer/project manager who used to pride himself on 100-hour weeks before realizing such efforts were unsustainable and unproductive.…
Hi there! i've recently work for a mmo horse game, called " horse star". I've done some sculpting and texturing on the main horse,here is some render grab in max viewport:) feats Xoliulshader 1.5 Voila !!
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…