Ok thank you so much! UVs have always been a mystery to me but I spent most of yesterday learning about them and it helped a lot. A small question though. As I unwrap stuff and make sure nothing is stretched, does it matter if my checker pattern matches up edge to edge? I mean a continuous flow? I'm looking at this…
Thanks Nostradamus for the input! I placed those graphics in to understand the nuts and bolts of construct 2 (how behaviors, functions act and how they corresponding with mouse clicks,keyboard clicks) I have a few notes on gameplay and will test them out soon and if fun, will integrate it. As of right now I want to get the…
Examining your scene, I would say you probably want to show this full room as one portfolio piece, yes? Try a horizontally-tiling texture or two for the wall, and then one fully tileable texture for the floor. Next, unwrap each individual piece (only one of each if there are multiples) and see how many you can fit on one…
Suggestion While I absolutely love the idea of a stickied post at the top for the OP, is there any chance that when you go to page 2, or 3 or whatever, it goes to the second post on that page? Not the original stickied at the top of the page? Im finding it a bit frustrating to go through pages and pages of things when…
I appreciate cholden, it seems honestly that it needs to be a act of improving and accepting things, it seems honestly for my age to continue to improve , but dont kill myself like I did before, take it more slowly and have more fun with it as oppose to needing it to get a good job etc. I guess that honestly from the…
I started up a new piece recently! Right now I'm calling her the blood priestess, but that may change as I continue to figure out who or what she really is. I decided for this piece that I wanted to tackle my own design, since it's been a while since I've designed something from scratch. For inspiration I'm referencing a…
Hello! I am new to substance painter. So I did what everyone who doesn't know how to do something......youtube tutorials. I have been having problems, I looked at tutorials, but my 3D object seems to be messing up, so I can't continue the tutorial on texturing. I am showing you my process to see what I might be doing…
The past week has been pretty slow, mostly watching tutorials and planning / discussing ideas. I was really inspired by this concept by Chris Doretz of what looks like a plastic quarantine tunnel running through a damaged hospital area. It looked like it would introduce some really cool opportunities for lighting and also…
Hello, I have a few questions about where I should start if I want to become a 3D character artist. I'll give everyone some background I was 22 at the time when graduated from an Art school for Game Art & Design back in Fall 2013. The school pretty much left me high and dry after I graduated and was forced to fend for…
Sometimes, but that would require a lot of unnecessary UV splits so also a lot of unnecessary extra verts. It depends on if you are using atlas texture or not. If so, then you'd need the splits if you don't have a specific shader, and then you'd do as you described. But if you use atlas texture, but you have a specific…