Calling all artists! We are a group of independent filmmakers working on a short animated film project set in an underwater world. We are currently developing the art style and seeking talented people to collaborate with us to help bring our vision to life. We are still in the early stage of defining the style of the…
Hi, I am looking for 3d artist to create 3d model of main character for my game Dragon's Wandering Tavern. I am switching from pixel art to 3d, here is a steam page, so you get an idea for the style: https://store.steampowered.com/app/1672180/Dragons_Wandering_Tavern/ Twitter I just…
We’re seeking to work remotely with UE4 experts in Sequencer and Movie Render Que for upcoming automotive cinematics. You will work closely with the Producer and Director on Eastern Standard Time (NY) and log into our local workstation. You will animate cameras and cars in a dynamic fashion in Sequencer for final renders…
My company is looking for someone to help us develop two 2 minute animation about children's short stories about a journey they are taking from different parts of the country to a new country. Looking for style to this: https://s-media-cache-ak0.pinimg.com/736x/c4/05/b0/c405b08cd1eec68e9a67f8911b99b191.jpg We will provide…
Maya is far and above a more superior animation tool than Max. However, you found biped clunky because biped is clunky, not because of any shortcomings Max might have. Max isn't that bad for animation, Maya just has a ton more little tools you can use that really speed up workflow.
Job Description: Twine is sourcing on behalf of an AI research client looking for VFX artists with existing photorealistic footage they own outright and would consider licensing for AI model training. This is not a commission. We're interested in work you've already created that could be separated into distinct visual…
Project Overview Looking for a 3d environmental artist with a solid skillset of mobile design. I would like to hire full-time based on performance of improvements to UI and room design for existing game. Details of Existing GameImprove design, flow and ui elements of a virtual card game which is in 3D. I would want you to…
Hey there, I'm trying to do a basic fly-through of a weapon in Toolbag but when I adjust the Sky Brightness it only stays on the first frame, then reverts back to the default after that. I have manually keyframed it and even adjusted the node points manually but it always reverts back to the default. I'm still new to…
I'm relatively new to animation projects and was hoping to get some advice on the best way to break a job down into billing milestones. The video will be about 45 seconds long and is showcasing a piece of furniture. What milestones would you bill the client at? Any other advice you have is appreciated as well Thanks