* UPDATE * finishing up the level, would love to have some pointers or feedback! CrypticNessie Hi everybody! In October I started on a level that is based on Rata Sum from Guild Wars 2 in unreal4! I'm doing everything from scratch, except the jump pads and etc from unreal tournament. I intend to as much progress as…
Hi, I'm slowly getting into game art, and something that has always boggled my mind is expansive environments. I was wondering if anyone has insight, or can direct me to a tutorial/article that discusses how to build outdoor levels. What are the tricks to creating boundaries and horizons for a level that should give the…
How do I cook my UDK level into a custom exe. file. its nothing major its just a 3D level. but because my college doesnt have any of the UDK stuff I have to do it this way.
hi I'm going to ask one of those 'it depends' type questions, but I'm just looking for some real general guidelines so please take the question in that spirit.. I'm wanting to know vaguely what kind of texture specs a typical 360 game level might have, in terms of say how many 1024's or 2048's a 360 level might have loaded…
Here's an example from my own work. This is the exact same game level, just tweaking the camera angle and materials and color grading to get different "looks". It's actually a ton of fun doing this, because all the content is made already. It's just putting a fun spin on it all to come up with something nice to look at.…
We are seeking ambitious and creative Environment Artists to join our environment team and help build an immersive world in our world-class MMO. Candidates should have a strong understanding of environmental design as it applies to game play and should be able to successfully execute those ideas in engine. Biome Artist…
This is the first tutorial of the series titled Level Design Memoirs. The series will show how I approach level design in my environments, and the thought process behind creating the individual assets. The first installment is titled Overgrown which focuses on creating the illusion of overgrown plants and how it…
@capone I've fixed the issue in my case and the method seems like it would transfer well between projects. I added a slight bevel to the color masks of each level of cassette tapes using the bevel node.
CP:Incursion is looking for artists to come and work on our newest level, Streets! Profile ____________________________________________ Name: Streets Status: In progress Location: Munich (Central) - Germany Scenario: Intelligence has reported a group of well trained Mercenary's have been hired to do a bombing attack in…
Currently axisVFX are expanding their lighting team and are seeking experienced MID LEVEL LIGHTING ARTISTS to join them, to work on a variety of TV projects including acclaimed drama series’ and specialist factual as well as feature film projects. This role requires a personable, pro-active, self-starter with a broad…