Yes, this got a bit out of hand. Every change I make to the face changes the overall mood. Showing the teeth makes it feel more like a pinup. This is quite a tough challenge, you're right I need to take a step back again before I end up with 20+ more iterations. For the other one though I think these corsets would look…
The model looks good, but I feel that it's a bit too dark. I'm not sure if it's badly lit or if it's the textures that are too dark. He could probably use some kind of accenting secondary color as well as he looks kind of boring with pretty much just red, brown and dark grey. I'm not very familiar with Warmachine but AFAIK…
Hey guys, The event is on and happening tomorrow evening, it's of short notice but feel free to join in for learning, networking and free booze, finger food and chance to win door prizes/swags. Just got another artist on board from Image Engine in Vancouver for our second keynote speaker so it will be 8 guests at the event…
Hey guys! For a long time I was planing to start posting on Polycount since I guess its the most helpful community out there in terms of critique but I guess I didn't really feel comfortable with my work. Anyway, time to make this step :) I would really love to know what you guys think about my models and I am definitely…
My first iPhone game is now in the appstore! :) The gameplay is basicly a combination of physics mechanics and puzzle gameplay. Its set around these various chemical bubbles that come out of the pipes of the steampunk machine. Identical bubbles can be merged to generate bigger ones. If you manage to repeat that with bigger…
thanks, chrisradsby. it all started from the 'joan of arc' tutorial on the web *i would recommend this to any beginners like me out there to try. i havn't tried other methods (maybe there are better out there?) but this one works for me :) I spent lots of spare time looking at others models and wireframes on forums such as…
what is your aim here? feedback, discussion about originality or creativity? oh and those watermark images in the texture sheet look noob style. Unless someone has the matching UV+model sets for those textures and they are good enough they might be a possible source of copy paste - but its pretty unlikely. If its good…
Introduction Hi everyone, the name is Kris and I'm the creator of Asquilla RPG The Pitch Asquilla RPG is a fantasy rpg-system with a splash of steampunk, the core-book I'm currently writing has: - 7 races - 50 skills - 27 specializations - over 500 Abilities and Spells for players to play with The Job After 2 years of…
Hey everyone, I'm looking to get better and faster at creating concept art for games, and I would really like to create my own Kit Bash Library. So, I'm reaching out to ask - what are some best practices for creating the ideal kit bash asset? And, here are some specific questions: Should the asset have unwelded surfaces?…
Hello Polycount! This is my first post after lurking on the forums for awhile, soaking up all the knowledge and tutorials I could find. Right now I'm nearly finished my second year of my Game Design course in College (UK) and about to enter Uni doing Game Design again for 3 years. For our final project in the course, we…