DietCoke, nothing special... extrude here, cut there :D throwing on top of my model turbosmooth and adding supporting edges :) here is wire shots for you, as you can see there is some tris and ngons. you can use `em especially on flat surfaces and if its doesn`t cause any problems. i`d def recommend you check out 'How u…
What about, Game assets and 3d WIPs, 3d animation (in high def) Cuz I would buy Dell Studio XPS 9100, instead of Dell T3500 with ATI FirePro. If you would recommend that. Because I figured Quadro and FirePro are at the same level. I am not a professional 3d artist/game developer, but a learner. And been planning on…
RPG / adventure- Vampire: Bloodlines Knights of the Old Republic Both fabulous fun, all the 20 sided dice stuff is "under the hood" as it were, so even non rpg fans might like them. Strategy- WH40k: Dawn of War ( only if you like multilayer, singleplayer = not much cop imo ) Shooter/fps- Deus Ex1 HalfLife2 (obviously)…
@Ruz Yeah, start of Verstappen's championship winning streak until this year. When at the final race on 8th Dec 2025 Abu Dhabi F1 GP which had come down to a tussle between 3 drivers for this year's title Oscar Piastri, Lando Norris and Max Verstappen. Norris took the win, becoming eleventh British driver in the history of…
I didn't want to derail the other thread with this. Just curious on what people think. I don't know what happened at Infinity Ward. I'm sure only the parties involved know the real details...and most people are just guessing. The conjecture seems to be that activision hung the devs out to dry- even after said devs made…
"Tangents and Binormals, Tangent Space, Tangent Space per Fragment" Hey folks - curious if anyone could offer up some explanations of what those things exactly are, how they might be related, and how they should be considered in one's workflow etc. I'm pretty up to speed on normal baking etc. I understand the idea of a…
Im not sure about HLSL and GLSL directly buy CG does a LOT of optimization. This makes programmatically created shaders that may look unoptimized probably just as efficient as a hand written one. myFloat4 *= (herp/derp)*(herp/derp)*(herp/derp); should compile to something likefloat4 herpdivderp = (herp/derp);myFloat4 *=…
We Are looking for colaboratos! Join the Weird Forge Studio Team Founded in December 2022, Weird Forge is an independent studio from Spain born from the ambition to create a deep strategy experience for seasoned players. We are currently immersed in the development of our first major project: a Dark Fantasy PVP Turn-Based…
The time has come for a new environment art piece to tackle and I'm super excited to get started on this scene and fully document this process through this blog to keep myself on track and not dawdle in the micro details. This project will also be my first time delving into Unreal Engine 5 which will be very interesting to…
Hi people. So, i got this project as a self motivation one and also as a oportunity to grow my knowledge about this theme. The final goal of this project is to make a 3d game-ready model, so i still have a lot to learn and apply over this project and i really would love to get some critics while im still prototyping it. I…