Hi Polycount! I'm Douglas and this is my first post on this page! We are 3 animation students of SAE Institute Dubai and would strongly appreciate feedback for our newly released project, as this would help us in learn and grow more past our current skills. Please fill out the survey for feedback, comments to this post are…
Hi all, I am an beginner Animator located in Toronto, looking to get into the Industry and take part in all the amazing work all of you Animators out there make. So far, It's been pretty difficult trying to get in myself, to be honest.. so I'm hoping I can get some advice on here; maybe show me a few pointers in other to…
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat:
Dance / beatmatching game set around popular music and club environments. Should be comfortable doing * low-poly modelling for mobile-spec platforms & working *exactly* to programmer-provided specs * creative animation of complex dance moves, either from imagination or from visual description * basic texturing Flexible on…
A while back I saw a post someone had made of a dwarf character they'd made using only boxes. It looked really cool, and the boxes didn't deform at all. I need to make some mechanical characters for a class, and I figured that I could use that concept to make them quickly. However, I can't google it without getting box…
Hi.. i am available for Gaming/Cinematic animation with any kind of variation with promising quality. here is some of my work's demo. [ame] would love to work in challenging projects. Cheers
Ok, so the project has shifted to 2D. I need to break up and animate several character meshes so their clothing and skin tones can be interchangeable on a sprite sheet. On a side note this is the first time Ive ever had to rig a character, so Im sure I am missing something Im using 3ds max 2011 the models have already been…
Hiya. I'm (Aloof Duck). I'm a 3D animator looking for paid work on any project you may have. I work in Maya, and I have some experience with Unity and some minor experience with Unreal Engine. I also have some experience in other areas such as low poly modeling, and basic rigging. You can find my portfolio here at:…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
Hello all! One of my latest animations I'm close to finishing, any feedback is appreciated. Link below! https://drive.google.com/file/d/14GYmBqt8ZlxoF9ugHzqOLjWkxMvFOrLW/view?usp=sharing Thank you! Xx