It depends on the studio. I've worked at two companies as an environment artist, and all the title typically means is that you work on everything that isn't a character/weapon. Whether you will work on larger scenes, individual assets, or both typically will depend on your skill set and company structure. I would recommend…
Hi guys, Day 1 Studios (the creators of MechAssault, MechAssault 2: Lone Wolf) is looking for: Hi-Res Modeler/Texture Artist http://www.day1studios.com/jobs19.htm Level/Environment Artist http://www.day1studios.com/jobs18.htm FX Artist http://www.day1studios.com/jobs16.htm Great benefits, good people, and a lot of fun. Any…
Hi guys I am a 3D artist / Environment Artist, I specialize in weapons, props and environments. Easy going and love any challenge. Portfolio - https://rhysowen.carbonmade.com/ Email - rowen84@outlook.com
I'm debating weather I should take a break from character modeling and switch to environments. I always wanted to become a character modeler but it seems like switching to environments may be the better option. I was told it is easier to get a job doing environments than it is doing characters. Character modeling is…
I'm debating weather I should take a break from character modeling and switch to environments. I always wanted to become a character modeler but it seems like switching to environments may be the better option. I was told it is easier to get a job doing environments than it is doing characters. Character modeling is…
I do feel that that topic should have taken into account character artists in outsourcing studios. Because if we consider those as character artists which they are, there are thousands more in India and China that work at much lower wages but are required to hit the same quality bar and directly affect how many character…
This is my portfolio. I go for realism, and accuracy. I've mainly used Blender so far. My email is here codyferguson41@yahoo.com or contact me through my linkedin I provided in this post. https://www.instagram.com/metaldragoncustoms/ This is just kind of something I picked up as a hobby. I don't have a lot on there yet,…
New roles deserve a new thread; Character Artist As Splash Damage's Character Artist, you will work closely with the Character Art Lead and be responsible for creating, establishing and maintaining high quality characters for our games. This role will require the artist to be confident painting textures and also sculpting…
Darktek Softworks Hello! We are going make high quality games very soon, we just need a few more members and here is where you come in. If you feel that you have what it takes, then what are you waiting for? When you send in an application you'll talk directly to the leader of our group about the position you'll have in…