http://www.apathbeyond.com/ http://mods.moddb.com/321/red-alert-a-path-beyond/ http://mods.moddb.com/6670/red-alert-2-apocalypse-rising/ Hey guys, I represent two modding teams that have united under the one banner, Bluehell Productions. We're looking for some new blood for our teams. Mainly one or two Texture artists and…
The Winter 2018 registration period for CGMA, the leading
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Cheers for the critique and comments guys! I have as promised uploaded a good chunk of my references (56k warning!). I spent the evening putting some of the critique into action, for the most part alot of the changes made things look much better, its always good to get fresh eyes on something like this. @LANKUS MAXIMUS -…
Wednesday, November 9, 2005 http://www.billoreilly.com/show?action=viewTVShow&showID=534 Talking Points Memo A victory for traditional America "The Hillsborough School Board near Tampa has reversed its decision to remove religious holidays from school calendars. We reported the story last week, the folks in Florida rose…
Greetings, Our team is currently looking to expand. Cyclo Logic Studios is a volunteer-based group, producing a freeware game. We are currently developing an online 3d action product and eventually add RPG elements. To summarize in a few words our first demo releases will feature a relatively small online 'map', and…
2018 Spring Registration is now open for CGMA. The leading online
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Team name: Gnomes^Nth Studios (Not registered or anything, just the name of the website) Project name: Imperiums Brief description: A sci-fi tick-based Browser based game with a simple graphical map in very, very early production. I've been mainly doing back end things like code to generate the map database, game database,…
I don't know if this constitutes spam or is in the wrong category but I wrote some things that maybe someone might be interested in If you've got anything less powerful than an RX 570, Substance Painter is a massive pain to work with on any resolution over 1024 x 1024. Not pinning any blame on the Allegorithmic team, I…
I'm not in the mood to gather and upload the ref I have sitting around but here is a straight dump from a bookmark export. Most of these should be valid links and the quality ranges wildly and they are sorted so much better in my bookmarks but fuck it if I'm going to take the time to clean this mess up... Talent Jim…
Hello everyone, I'm having some pretty ugly aliasing happening on my textures, I don't believe it's really an issue with my hard edges as it happens to details that are only present in the textures(diff/spec/norm). I have spent the past week searching the forums and google for every possible bit information and trying…