Is there a plugin or tool for use in Unreal 4 that helps with animating the construction of a building? Something similar to this video? https://www.youtube.com/watch?v=M0RSRX45yFY
Hi everyone, thanks for your time reading this. We are a small team that works on a complete makeover fantasy mod for the game called Mount and Blade. We strive to create an original and new experience, both graphicaly and gameplay-wise. I can't yet reveal much about the graphical side, but we will try to present an…
Good day! The most important issue is payment - this is an indie project where, there is no financing, a payment of% of income, or a fixed price of work after the release. Briefly and on the case: Already as 5 months we are developing a remake of my mode Pure Reflex (Dota 2), for an independent game on UE 4.…
Hi! I'm a Dutch game development student in my last year now. Beside all the school project I want to start a serious (hobby) project. The idea is a 2D Rogue-Lite game set in the mid 1900's. The main character wakes up in an asylum and has to escape. In order to do this he/she needs the help of the other patients but…
Hi, I've created a new course on Udemy called, The ART of Video Games, and I'm looking for (serious) Beta testers. It's for beginners that are interested in game environment art (not characters or animation), have already been experimenting and want to pursue it seriously. The course will take you through the production…
Nose is a bit thick in my opinion, and you might have a couple extra loops in the nose and chin area. If you lose the loop that ends on a 5-star bellow the bottom lip and instead move the one on its left (my point of view, not actual) to take its place it could be a bit better? Also the upper lip seems strange right now, I…
I stumbled upon the concept art for Taokaka from BlazBlue. I am curious as to how others on Polycount would approach her head. As you can see from the concept art, it's quite literally a black sphere. The sphere has no light scattering material but it has volume. I think it would be cool for her eyes to emit an eerie glow…
Hi, my name is Alex Curtis and I am the creative director at PolyInteractive Games. We have multiple simple game concepts ready to be developed over a short period of time (2-3) days. Mini Games jams. We are looking for a junior level programmer, including students, to help us developer these simple free-to-play games for…
Your stuff is looking good as always! But just as a suggestion that I heard I lot when I was taking life drawing classes--Try out some really different drawing techniques. It almost feels like you're getting complacent in how you go at it. Some suggestions to switch it up are: Getting each line down in one try, drawing…
Way better! It looks like your Right foot is moving faster on the ground than the Left foot. That will cause the look of sliding when walking across the screen. You`ll want the frame count to be the same on both feet during contact. And you`ll want them to travel the same distance. For instance, start at Tz 10 and finish…