This is an interesting question, and I think its somewhat hard to answer because if you think about it, you could say both yes and no. But I think mainly no. Because any art style could be pbr. For example there is Overwatch and Heroes of the Storm. They both use the same very stylized direction. Stylized shapes and…
Hi there, we are looking for someone to make character models for our game. This is a really important position and you should be very active on the team and good at communicating. If this interests you, you can read on ahead to learn about the requirements and what we are looking for.We are looking for someone to create…
Incredibly sorry for replying so late to your comments @ArcaneOwl! I must have unfortunately overlooked the notification of your reply with the other ones I received! I also thought I recognized your thumbnail and remembered seeing it from your work on the Havanna - Overwatch fan project! I absolutely love the work y'all…
We have a local supplier/printer here in Seattle that we're working with to keep the quality high and prices as low as we can. I'll be the one personally packing up these orders and sending them out. can't get cheaper than that. :) But that means that yes, we will get to the point where we will have more options [ i…
I actually do agree with your point that the type of art you see on artstation does fall into certain archtypes at times. However, there are two things to consider: 1. It's a reflection of the AAA industry at large. What is considered the most popular and successful product at release will inspire others to copy it.…
Hello, I have an assignement to do a short 'movie' (less than a 30 secs, including 2d title screen) for my class. I was wondering what software was used for this type of work, as I've mostly done still beauty shot. A few points that I think is important -I have almost no shot including an animation, as this is what i'm the…
Hello, I'm looking for a professional rigger, who can provide a very good humanoid rig (biped + face) for a Overwatch-styled character, who will be used in the Unity realtime game engine. It means must have an experience with Unity rig humanoid setup. The character will be bending a lot and be put in tons of yoga poses and…
Hey everyone, with all the rumors of a new Diablo game in the works, and since I will be attending Blizzcon this year I wanted to put together a modular dungeon kit to possibly show off (if I possibly get to mingle with any Blizzard artists) at the event. The biggest challenge is going to be the texture work. After reading…
Circuits and Shields is looking for a 3D environment artist to finish off our map "Standoff". Standoff is a single lane map similar to ARAM. We basically threw it together with some placeholder assets, but I've changed my mind and want to finish it out and make it look pretty. Considering it's a single lane, there's very…
The Game: Currently I am working on a Third Person fun shooter, you can see as a game like Fortnite or Overwatch. I am concentrating on making a unique game, which gives the player a lot of different abilities to have fun. The game itself is between sci fi and realism. I am not working with a game design document, because…