Well i've been working at her for a few days now and i finally got the look and functionality that i wanted out of it. Just curious if some of you game artist guru's can cast a critical eye on it and maybe drop some comments or suggestions. So basically we took the concept images and went from there, obviously not the…
Could you please elaborate on that, or provide me with an example, please? I have trouble understanding that. Are you talking about baking from actual high poly surfaces (presumably sculpted) such as a plant onto a low poly object that for instance containes planes/quads that are supposed to catch rays from the high poly…
[ame=" https://www.youtube.com/watch?v=FhhKKAeVwPg"]Let's Play Folk Tale - Season #1 - Episode #1 - Gameplay - YouTube[/ame] I thought I'd share this since no one has in general discussion. Looks decent.
Hi guys, just did a walk cycle and I'm not 100% satisfy with it, would love some feedback, appreciated. https://syncsketch.com/sketch/14b21805539b/#307938
Hey forum, I'm animating this character using 3DS Max. What I'm doing now is trying to make it a walk cycle. The character is rigged, but needs a custom keyframed walkcycle since its way of walking is very different from Max's preset walking animations. I created the entire cycle, but now need it to loop. I tried using the…