Hey everyone! Looking for some critique and feedback on this model that i've made. https://www.artstation.com/artwork/48g3bn This is a model based off a Low Moor 68 Pounder Cannon. Victoria, Australia has several of these scattered throughout the state, and the traversing slide that the cannon and carriage are mounted on…
Hey guys! This is my entry for the Grand space Opera: Light Age- Game Character art Challenge. It was a ton of fun, you can find my progress below. Concept by the amazing Daniel Hiew. Hope you like it and comments / feedback is always welcome :) For more: https://www.artstation.com/artwork/48xylk?commentId=4540103
Hey everyone, this is my first completed project in the 3D Medium as a self taught artist. While I still have a long way to go, I am happy with how the following has turned out for my first attempt. I will revisit the project once I have increased my artistic knowledge and try take it to the next level. Components were…
Hey guys. I hope you're doing well with everything!I am a pre-industry artist and have no experience in game art. But I've given 1 month and a half of my time to build my 2D portfolio while referring to Becca Hallstedt blog about 'Creating a Great 2D Art Portfolio for Games' and have had some tips from some of you guys…
Hello all, i made this Hornet Fighter drone along with a friend who i was mentoring through the process, Ivon Kraljević. He did the modeling and together we tweaked it as it was going on towards the finish. Later i wrapped it up ,gave it PBR definitions and did the needed renders. model Also, some Studio renders... and…
Hello! https://www.artstation.com/artwork/48v458 I'm sharing my latest personal project that I finally found the strenght to finish! This was pretty loosely based on a concept by Giorgio Baroni that was originally done for the "Beneath the Waves" AS challenge All the subd modeling was done in Maya, Zbrush for Blockouts and…
https://www.artstation.com/artwork/48vawk Black Widow from avengers, or Scarlett Johansson. This time I textured her completely to make her as realistic and cinematic as possible. I used xyz textures with a combination of manual displacement.
Hi everyone! I started to study human anatomy and this is my first model - Homelander. Link on Artstation - https://www.artstation.com/artwork/483oRL Feedback is welcome!
Hey there! I make visual effects and other art stuff. Now available for work Rate is 40$/h Contact www.artsavvin.com savvin.job@gmail.com Skype: buka215 Discord: ARTSzzz#0196 https://vimeo.com/489345893