So there are several goals for this project. The overall goal is to create a realistic character up to standards with next gen games. The smaller individual goals are: Learn Male Anatomy Learn Cloth Sculpting Reach Last of Us quality character sculpt Make a full realistic character using PBR workflows Learn better posing…
[ QUOTE ] [ QUOTE ] I'm considering swapping one of my 1gb ramchips for a 2gb ramchip. Has anyone done this, and if yes, noticed improvements in mudbox/max/photoshop? [/ QUOTE ] I might be retarded for asking this but don't you have to have the exact same size chips to get double data rate ? [/ QUOTE ] You need 2…
RedDot Studio is looking for new project after Sniper Ghost Warrior 3 project where we created most of vehicles and architecture works in Cryengine. Also we are skilled in Unreal Engine 4. Additional info on website http://reddotstudio.pro/ email: andrew@reddotstudio.pro Here some screens of our works from SGW3 project
Hi Folks, I'm encountering an issue while using Marmoset Toolbag 3 (v3.04) : The video card pilot just crashes : Black Screen ! Only option is to reboot my computer. My video card is a NVidia gtx 970 and I'm using the latest pilot (397.31). Even with the previous pilot, it started to crash. Do you guys have any idea where…
Hey Polycounters, I wanted to start a thread here to share my work a game we are working on with some teammates called Stage 3: Azaria, which is a VR fps game. Since all the team is learning, I feel like sharing the work in progress here with you can really help me grow as an artist since your critiques are really valuable…
Warner Bros. Pictures has set a July 20, 2012 release date for Christopher Nolan's third Batman movie in conventional and IMAX theaters! Let the countdown commence! I plan to dodge all trailers and teasers until then. Its funny because the only information released about it besides the release date is the fact that the…
Starting next week I'm taking part in a 5-day gamejam organised by my university (Portsmouth), with over 90 participants! Anyone done something similar and want to share their experiences? Any tips for me? My team consists of me and one other guy - we're both artists and will aim to create something visually awesome in UDK…
yeah the elements on the mouth looks preety awful. Maybe its just because the lips are closed, but they look like flat paper facing in opposite directions, which makes it look like one side of his mouth is in an under bite and the other is in an overbite? I would recommend before you continue you do a head study (on paper)…
But I can argue that GoW 3 has a MUCH better design, gameplay and fun factor than yet another stupid fighter (are we really not completely done with this genre yet?) or a lame ass round based combat JRPG :p God of War 1 and 2 looked fucking amazing, given they were both PS2 games, but it was the kick ass story and gameplay…
Hi! Over the next two months I'll be working on this concept from Dead Space 3. I freakin' love the Dead Space series and am excited to start this project. For this project I have a couple of goals I want to focus on ; - Proper Materials creation from the shader editor - Making my scene come to live more (Displays/doors…