Killing, My Friend http://killingmyfriendgame.com Killing, My Friend is a first person co-op arcade shooter with the over-the-top movie realism and stunts of classic action movies. The game pits four action movie stars against hordes of extras, lieutenants, henchmen, and arch-nemesis. Each map is a clich
Hi, I wanted to show an OC. Her name is Fixy and she's a cyber military nurse fully rigged and stylized in Blender with custom controls.Here's one of the many sketches for her concept: https://youtu.be/FZGY5UKQqLM Here's a short trailer (she's available for download): https://youtu.be/e58zicYyjes And here's a full…
Hello, We are looking for a character rigger that can fully rig characters in Blender. The rigger would take an already created, complete rig and transfer it onto other characters that share the same body base.We would also need the rigger to rig each of the character's hair meshes and setup a system for proxy collision…
Hello, My name is Alex and I am a 3D character artist ;) . For about 4 years I have been developing characters for games and movies and I think this kind of work is the coolest kind of art. At the moment I have the following skills: Sculpting: Zbrush Modeling: Maya, 3D's Max, Houdini ClothSimulating: Marvelous Designer…
well, i decided to go with the hair as a separate object as suggested by all the helpful folks out there.. ..didn't actually get far with the hair though as i started making the body, but did begin where i think the hairline should be. *neck is not attached correctly yet as is still a separate object whilst waiting for any…
Do you guys know what others modeling & animation forum or community. I only know two CGTalk, and Polycount, or GameArtistan, but that is all I know if you guys know any other one could you share it please thank you for your help. :)
Hi, Let's take advantage of the current situation. Now is the best time to build a remote team with quality people. I'm looking for 2D character artists, 2D riggers, compositing artists, coloring artists to build a team. I have already talked to some bigger studios who are willing to give us outsource projects. I just need…
I am considering hiring a 3D artist but I am not very good at it so I would like to know first how much it would potentially cost to make a character for a 2D game in something like this style with idle animation and sword swinging animation?