Hey Polycount, for the past few weeks I have been working on a vegetation scene comprised of a handful of assets for a CGMA course and build them into a modular environment. I am also attaching my style guide so you guys can see what I used for reference and inspiration. With this piece i tried to reflect a mysterious mood…
Hi everyone The Legend of Zelda: Links Awakening has been one of my favorite games since my
early childhood, so when the remake was announced I was beyond happy. Back then I was such a fan that I actually wrote a ‘special instruction manual’
where I illustrated key moments of the game and even included a foldable map
where…
Awe man, they are letting sluts join up now? I wonder what company this could be for... Hmmmm. Seriously though man, It has some cool elements, but I think you might have posted too soon. Unless you are planning a follow up in 5 minutes with a much more refined version, you probably should wait till you are at fairly…
Hi guys, so I have the honor of have a class with the well know Dan Katcher "The Father of Dragons" and after spending a few more hours on this I can show you the results of one class with him.I just wanna thank him and the Wacom team for share us this great opportunity about learning the industry and the pros outside,…
Fine day, good sir. While the question begs, can someone do this. Most would inherently grapple with this gargantuan task assuming that they can & could figure out how to rotate bones(were they not already familiar with 3dsmax). However, 'will they' may be a point worth pursuing, providing a position is taken in an…
Hi all, I recently picked up Banished when it was released a few weeks ago and was impressed with the game play. I really enjoy city-builders/simulators and found this one to be challenging and relaxing to play. Anyway, I got inspired to do some fan art for it in my free time and as a way to challenge myself and learn more…
Hey Everyone, Here is a new project I am working on. I really wanted to get back into some toon sculpting and I really like the look of these guys. I am a really big fan of Creature Box art; its a style I am comfortable with, but can have its challenges as well. There is still plenty to do and tweak on this. I am wanting…
Hey guys :) I just finished up on this hero asset for a Dishonored 2 inspired environment in UE4 I'm currently working on which will also include some scripted powers to help focus on both the environment production side (including lighting) and more technical art orientated side. This was definitely an interesting piece…
Hello everyone :smiley: I remastered the popular Jungle Bash map of Crash Bash game, it was a good exercise for me to practice more cartoon style ! I made the project with Unity3D, Autodesk maya for modelisation and baking, 3DCoat for texturing, Photoshop for some modification and Visual studio for all shaders :D Can I…