So I took a really long break from UDK. (Last time I used it was around the June update) I come back to downloaded the September update and...wtf. Whenever I click play in editor threes no weapon, and the camera seems zoomed in. The sound doesn't work. Is there anything else major I should know about?
Thanks a bunch bounchfx! Okay, no clue why I haven't got around posting anything since new years so I thought it was about time. Guess I've just been lazy with that. I've been actively posting work on my facebook page though for non forum friends to see. If any fellow polycounter would like to add me, feel free to do so.…
Hey guys, Long time lurker, decided to get off my a$$ and post my site so it can get torn apart. www.artbyseanbrice.com Let me know what you like, don't like, want changed, needs to be removed completely---no holds barred. I met a few of you out @ GDC (such an amazing experience) so for those of you that remember me saying…
Hey, guys! I created this topic to show my works and studies, and hopefully get some feedback from people. Currently I am working on a gaming company and I will share the things I do.C&C of all types are welcome. Fan art of Kraken from Evolve Game, this is a personal project inspired by stephen Oakley concept.This model…
1: Don't get your bra in a twist, fat boy. This has nothing to do with you, so keep out of my way. 2: Or what? 1: Or, uh, I'll punch you in boobs. 2: I don't have boobs. These are pectorals. ...Ow! My boobs!
Thank you for the thorough feedback post, Peyd3D! I've been chipping at this piece using your advice and I think I'm nearly there. Went with the viewpoint you suggested for one shot. With the wider one, I'm struggling to fit the beacon and the focal piece together. I think they're fighting for the viewer's attention a…
Hey guys and gals, please feel free to critique my work, any constructive feedback is most welcome! I am a recently graduated student with a skillset and passion focused in 3D environment art. At the moment I am looking for a job in the industry and beefing up my portfolio with personal projects.