You have it set up that way in your tool settings. Click the icon in the upper right corner that looks like a wrench. For future reference any tool that has a square next to it in the drop down menu has tool settings.
How do you set the pivot point for an object to be one of its vertices? I've been looking for an answer for this for an hour now and I can't find a thing. I know I need to use the custom pivot editing tool but I can only move the pivot in relation to the grid; I can't force the object's pivot point to be set from one of…
Hey all, I'm working on a project with a HUGE animation set which is identical between a large amount of characters. So basically I want to make one rig and skin a character to it. Then animate it all with that character. Then as new characters are completed just skin them to that rig whilst preserving the animations with…
Hey, I am trying to have a crack at the max to Zbrush workflow and want to have some more precise layouts in Max. I am having a hard time trying to get the grid snappings to do what I want them to. Basically I have a plane as the guide (200 x 200 with 20 lines to start with). I am just trying to make some very basic…
Hello guys, I'm trying to wrap my head around animating with Human IK. I'm slowly taming it, but I'm still running into a really shitty issue: I can't seam to find a way to modify The Local Rotation Axis of my Human IK controls to something that I can use. Basically, I would like to set the rotation axis to something that…
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
Hey, so I made a little tool that allows the user to create images in Photoshop and uses the image to place assets into the scene. It uses the red channel to control floor and wall placement, the green channel for props, and the blue channel for height. I'm working on a video to show it off and I'm looking for someone who…
1. So I see this drop down menu with a bunch of options. I usually use Production quality when I render but I wanted to know what all the others do? 2. And I set my AO render colors to white and black but I still see a lot of grain in my renders. i set my samples to 72 and my resolution to 1k square plus 300 resolution but…
Final presentation. Look below to see the development of the items. Hello everyone, I'm a bit late to the party but I would like to present you my entry for this great contest. This will consist in a reskin of the Sword of War, the Mason knight helmet and a new emblem to go along with the pack. I hope I'll have everything…