Hi everyone, this is the first time I'm posting here so nice to meet ya. I have a basic understanding of topology/ retopology but I'm having a hard time figuring out where to really get started. I want to create low poly game characters that have a small amount of deformation issues for animation, so I would like to do…
https://www.youtube.com/watch?v=g9rZ_jSl6Ok In the link above the sculptor does a great job of creating this sci fi box, but aren't the edges too hard for a solid normal bake? I get the gist of what he is doing and I could probably replicate it to some point, but it's all 90* angles for lots of the things and detail would…
Hey Modo users, is there any way to make the move tool to work like in Maya modeling toolkit? Where if you hold Shift+MMB it'll automatically toggle on edge constraint? I know I can use Slide Tool and move tool with element action center on an edge, but it takes much more time then how Maya handles it. I like to use the…
Hello everyone, So just to clarify, I am new to marmoset. I've only been using it for like a week or so. And well I wanted to use it to bake my normal maps bc I was having issues with Blender's internal baking system. And I've been figuring things out and solving different issues, but this is one that I can't seem to…
I am already a few days trying to model a m1911a1 of the colt in Maya, but in a certain region of the mesh I am trying to solve problems: Weapon: I insert edges loops in the region to control the smoothing of the mesh but I can not find a solution to these vertices with 5 edges
A screenshot would help. How many edges are selected before you press Extrude? Look in the bottom of the Selection rollout in Editable Poly, it will say how many edges are currently selected. I'm thinking maybe your selection method is grabbing unseen edges. Another possibility... if you're extruding in the middle of a…
Newbie question here.. When I Qmesh something like this some edges separate like this... What is the problem and how can I fix it? How do I weld the 2 edges together without creating another poly in between? Thanks! Also, I've used close holes and fix mesh to solve the problem but I'd like to know how I can prevent this in…
hey man, your doing great job here. the overall look at first stance is great, if u wanna get it better i would suggest same as other said here go softer on the edges, make sure its showing, maybe go x2 than what u got and another thing is the shape and proportions even on the smaller part, yea i know its small and…
in vray guide for 3ds max there subdiv and edge length in displacement settings but when i go to the same setting on my pc there only edge length there no subdiv can someone help me ?