Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
I'm coming back to the US after more than a decade abroad, would like to work in a walkable/bikeable city on the west coast. I'll be available in a couple months. I will partake of the free office coffee and you guys can hear me swear whenever Zbrush crashes, it'll be great fun. I do a lot of scifi and fantasy stuff. I've…
After college i started gaining wait since all i did was work on my portfolio for a year, and now that i am 3 months in on a job at a game studio i still cant find time to exercise. any suggestions on how to stay in shape? I went from an active lifestyle in college walking everywhere to a sedimentary one (walking to and…
Hello! my entry for the contest will be a new splash art for SG Ezreal. I like the actual splash art, but i find it "too simple". lets find out if i can make it at least a bit more stand out. ;) My inspirations; ideas, aiming. not a big deal tho, im looking for a transformation thing with effects, and cold colors. The…
Once you start to get your head around the basic introduction it's more about knowing what's possible. Best thing I ever did was to join pinterest and follow boards for zbrush techniques, collecting single images that explain 1 technique as well as videos. Even if you don't really study them they stay in your folder (and…
i tried my hand at making a ship that might be made by the same manufacturer as the tantive IV. i also took a little inspiration from ralph mcquarrie concepts. most of the corridor modular bits are done with just beveled edges and custom fixed normals+some decals here and there. the surface grunge is two…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Hey all! I'm now onto my second high poly model. This sitar is proving to be quite a challenge. Still needs a lot of work and I'm not sure if I'm starting the decorative leaves correctly. Critique is very much welcomed! :) Let me know what you think. Oh, and I intend on baking it. Have a wonderful day, everyone. Attachment…
Started freelancing straight out of uni, did that for about 3 years, ran out of money because I got shafted 60kUS by a client so I got a job inhouse as a character artist at Fuzzyeyes Studio in Australia. Got promoted to Lead 3d Character Modeller - though the title meant nothing, I wasnt do anything that I wasnt already…